PlanetSide Battles

Tournament 2014 on Esamir,

Connery vs Miller

  • MillerNew Conglomerate
  • ConneryVanu SovereigntyWinner

On 27 September 2014, Miller and Connery met in the Tournament 2014 on Esamir. Connery won. The tracker followed 568 players and 31,233 kills. More on the ServerSmash tournaments.

Final territory

Date
Start
20:00 UTC
Event
Tournament 2014
Continent
Esamir
Players tracked
568
Winner
Connery

Kills and deaths

Kills, deaths, team kills and suicides by empire
EmpireKillsDeathsK/DTeam killsSuicides
Vanu Sovereignty16,41016,5090.991,353338
New Conglomerate14,82318,0420.821,391244
Terran Republic0150.0025
Total31,23334,5660.902,746587

How the fight went

Territory held
0%50%100%0 min306090120
  • Vanu Sovereignty
  • New Conglomerate

Leaderboards

Players

Top players by kills
PlayerKillsDeaths
ServerSmashVS63232475
ServerSmashNC08825773
ServerSmashVS64924785
ServerSmashVS631220114
ServerSmashVS62521762
ServerSmashVS68120883
ServerSmashVS66820154
ServerSmashVS62419149
ServerSmashVS59519083
ServerSmashNC16818477
ServerSmashVS64717780
ServerSmashVS68317566
ServerSmashVS74116669
ServerSmashVS502162108
ServerSmashVS49815890

Outfits

Top outfits by kills
OutfitKillsDeaths
No Outfit2,2292,237
[10FC] 10 Future Crew Infantry1,980718
[00] Recursion121,696772
[BAED] Bellum Aeternus of Vanu1,2211,002
[C00P] C00P1,120902
[BERT] BERT1,052846
[CSGd] CoIdstream Guard9971,033
[VTXR] VTXR941716
[FHMx] FHMarauders850689
[V0Cs] Havoc841749
[D1G7] D1GT838957
[MERX] Mercenaries SmashVS813723

Weapons

Top weapons by kills
WeaponKills
Orion VS543,577
Anti Vehicle Grenade2,213
LA1 Anchor1,526
Vehicles and other1,326
C-4904
SVA-88866
NC6 Gauss SAW786
Terminus VX-9773
NC05 Jackhammer769
GD-7F690
EM6621
Breaker Rocket Pods597

Vehicles

Top vehicles by kills
VehicleKillsLost
Reaver1,664874
Scythe954733
Galaxy436240
Sunderer405661
Lightning392277
Liberator32787
AI Mana Turret285257
Vanguard20650
Harasser18687
AV Mana Turret4646

Match report

Connery vs Miller, 288v288, 27 September 2014

By SGTMile

BLUF (bottom line up front): Planetside Battles hosted a 288 v 288 ServerSmash event between the Connery and Miller servers on 27 September 2014. Rules. Match video. Connery won 62 to 32 Miller.

PS2 Pickup (PS2P) hosted a scrimmage between Connery (USW) and Miller (EU). It was played on the Planetside 2’s Jaeger server, on Esamir. Connery played as Vanu Sovereignty and Miller played as New Conglomerate. Both sides brought six platoons (288 players) to the fight. No inject was added…

Participating Outfits

Connery

  • Force lead: [BAID] Patroclusx
  • XO: [T42] Escrinox
  • Air lead: [BAID] Ironroids

Outfits participating:

  • Total Recoil
  • HO5P
  • T42 – The Forty Deuce
  • 56th Recon Division
  • Band of Anarchy
  • Mercenaries
  • DPSO
  • 666th DevilDogs
  • BAID
  • PINK
  • S3X1 Hellz Angelz
  • TRG
  • V0C
  • AfTeRsHoX
  • EXE
  • ADK
  • Recursion
  • Dread Legion
  • Future Crew

Miller

  • Force lead: [G00N] StumpyCat
  • 2nd in command: [252V] RTiger
  • Air lead: [ABTF] GigaClutch

Outfits participating:

Miller outfits (28)
  • 208th
  • ABTF
  • BRTD
  • BRTD
  • CSG
  • DIGT
  • DIGT
  • EDT
  • ES
  • FHM
  • FRC
  • G00N
  • INI
  • LCTH
  • LYF
  • MillerPilots (Pilots from 12 Outfits)
  • [TAW8] The Art of War 8th Battalion
  • MOX
  • NoD
  • POL
  • RIOT
  • RTRS
  • T4NK
  • TCFB
  • UMVS
  • VCBC
  • VoGu
  • WASP

Synopsis (written by Themixeur)

Introduction:

As a spectator, watching a match between two servers has always a surreal feel to it. This feeling is even more intense when one of the two servers (Connery) is committed to get back on their feet after having loss two previous matches, one against the Australian server Briggs during the pre-championship. Connery was there to redeem themselves, and Miller, consequentially, was there to make sure that did not happen. We are now in the world series. Now let’s break down the chain of events leading to the Connery victory.

The game:

The match started with the Vanu Sovereignty force (Connery) immediately going for the stronghold of Waterson’s Redemption and it’s four capture points from the southeastern warpgate. Vanu Scythes were immediately ditched, and the players spread out on the ground to ensure the capture of the neutral base. Miller went to Eisa Mining Operation to prevent the capture of the neutral territory next to Connery’s territory. Arriving in advance of the Connery force, they effectively prevented them from getting a hold of the base next to Eisa Tech Plant, which won precious seconds on the Tech Plant’s next lattice link availability. Bear in mind that with the lattice system, if the attacking force does not have the previous base, you cannot move forward. Unfortunately for Miller, an infiltrator rapidly started the countdown by gaining access to the point in the middle of the Miller guys. The base capture was launched and the Miller force, now in neutral territory with no link to the point, could not stop it anymore, rendering their efforts useless.

Another part of the force, coming from the East of the South lane, attacked the Ymir Biolab and capped it rather quickly. This permitted the Miller force to grab hold of this part of the map. Miller managed to get the Tech Plant in the middle of the map thanks to a Connery task force going to the Freyr Amp Station in the north, rather towards them in the middle. Connery pushed to the north to completely secure the Freyr lane, which redirected the fight towards the middle of the map. Connery was in the lead with 50% to 44% of territory control. The game had been in progress for twenty minutes at this point.

At forty-five minutes into the two hour game, Connery set the turning event for the game, managing to take Waterson’s Redemption from Miller. This was a stronghold where Connery was previously repelled earlier in the game. The tech plant was now surrounded by Connery territory.

After an issue expelling both teams from the Team Speak server where all players were, the match was still going strong. Connery immediately had its command players move to a different TS, while its ground forces communicated via in-game proximity chat. They went back in by launching its force onto the Tech Plant, while Miller was still struggling to contain their forces in the northern lane at Mani Biolab and the South at Ymir Biolab.

At the 1 hour 20 minute mark, Miller made an attack on both Biolab’s nearest linked bases, to put a stop to the attack on Ymir and Mani.

With a little more than half an hour remaining, the Tech Plant fell into Connery hands thanks to a well-coordinated assault (and the use of PPA Harassers in the staircases dominating the A point). At this point, Connery strengthened its lead with 53% to 41% of territory control. Even more, Connery continued its offensive by attacked the linked bases of Rime Analytics (which later fell to their control), Mani Lake, and Ymir.

Ten minutes from the end, Miller was pushed back to Saerro Listening Post (that we know is a rather difficult base to attack with its spread capture points), while it continued to assault both Biolabs. Connery 60% – Miller 34%.

The game was finished with Connery managing to take Ymir Biolab from Miller’s hands fifty seconds before the end of the match.

Final score: Connery 62 – Miller 32.

Conclusion:

The engagement and the first 20 minutes were one of the closest of all Server Smashes with both servers going for a quick and devastating offensive. Miller had a good grasp of both the Southern Biolab and the Tech Plant. Unfortunately for them, Connery pushed harder on the north lane, forcing them to defend small base after small base between Freyr Amp Station and Mani Biolab. This made Miller play defensively for a good part of the match.

Where the things went sideways for Miller was its loss of Waterson’s Redemption. Thanks to the Connery assault going North and a constant pressure applied to the Stronghold, they managed to lock the base from Miller hands. This effectively stopped them from pursuing further attacks from the nearby base it held. The Tech Plant was surrounded and soon fell to Connery control. At this point, many lattice lanes were lost to Miller, who had to defend the relentless Connery in the remaining lane.

Miller lost, yes, but they had a really good match beginning and would have taken the lead if their offensive wasn’t redirected to defend the northern lane.

Credit Where Credit Is Due

YonV, Patroclusx, and GhostMarauder organized the Connery server. SakuraGore, AngehTR, BoxDirty, Bazino, BloddyHand, and Satrianivai1988 organized the Miller server. PassionateLover was the match referee. Lanzer was the server interviewer. Fara and RedolentBastard were casters for the event. SGTMile and Lujah oversaw the fun police. SGTMile, Maelstrome26, Jhett12321, shaql and Jrwr have all made the stats and website possible by coding the back end. Themixeur wrote the synopsis of the match.

Archived: the website, subreddit and TeamSpeak server below were the 2014 contact points and are no longer run.

You can watch the entire match below via the links below. It was streamed in 1080p, so be sure to watch it in all of its glory. If you are interested in Planetside-wide pickup matches that happen every week, or participating in ServerSmash, go to our website (http://PlanetsideBattles.org), connect with our subreddit (/r/ServerSmash), and hop on our Teamspeak (ts.PlanetsideBattles.org).

Originally published on the old site as Connery vs Miller, 27 Sep 14.

Watch

Tournament 2014: Connery vs Miller, part 1
Tournament 2014: Connery vs Miller, part 2